

Ubisoft’s Rainbow Six Siege delivered unprecedented levels of strategy and customization through its use of a robust class system. Meanwhile, innovation in online multiplayer games was changing everything.īungie’s Destiny opened up all new avenues for treating shooters like persistent, online services. Space warfare? Why not.Ĭall of Duty stagnated creatively years ago, when its creators ran out of good ideasīy the time Activision announced that last year’s entry would return to WWII - after a particularly vocal online backlash against the sci-fi Infinite Warfare - it seemed like the franchise had hit a dead end. But starting roughly around 2014’s Advanced Warfare, COD began to stagnate creatively, forcing its creators to turn to increasingly unrealistic and far-out ideas.
#COD BLACK OPS 4 MULTIPLAYER EXPLAINED SERIES#
The series remains a best-seller as new installments continue to make gobs of money from its diehard fanbase. For a while, it’s seemed like publisher Activision and the small army of developers it employs to make COD games each year had simply run out of good ideas. To be fair, the narrative around COD was one of lowered expectations. Black Ops 4 could have been a mismatched jumble of ripped off game elements, but developer Treyarch has instead reinvented the franchise in a way that may have lasting effects on how people play Call of Duty well into the future. It also lacks a single-player mode, marking the first ever modern COD game to strip itself of a story campaign - and it’s become more focused and fun as a result.


The game contains very little that hasn’t been done first by others, but it approaches those features in a way that’s so polished and unique that it doesn’t really matter if they’re particularly original. Call of Duty: Black Ops 4 is as impressive as it is anomalous.
